Wiimote
I've been working on something to sell on TurboSquid lately, a Nintendo Wii. Currently I've got the remote model almost
Jedi Starfighter
Been pretty busy lately. Almost immediatly after the Big ben challenge ended SpinQuad started a challenge with actual prizes. I don't think I'll win though, I didn't have a lot of time to work on it and some of the other entries are pretty good. Here's my entry.And these were done after the entry date, still working on
Not a win, but not bad either
Well I (think) I didn't win the Big Ben modeling challenge, but I did start 9 or 10 days into the 14 day challeneg. and hey I got myself nominated and quite a few people voted for me, not bad for a couple of days
Big Ben
CGTalk has a Hardcore Modeling Challenge going on with the subject being Big Ben. There are several catagories depending on how much you want to do. I discovered the HMC a little late, so I decided to just stick with a clock face. Voting is less than 24hrs away, and I've done my best with the time I had, we'll see what
Lightwave 9
When Lightwave 9 became available for pre-order I paid for it right away. It still hasn't been released yet, but I can finally now say that I've been beta testing it since February. In fact most of the work done on that WWII plane below was done in LW9. That plane, by the way, is now finished and animated on my general reel if you'd like to check it out. LW9's new feature list is huge and I've barely scratched the surface. Some of the coolest new features are the nodal texturing, Adaptive Pixel Subdivision (APS) and the render speeds have ...