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Lightwave 3D rules!

To everyone reading bout the DS Prototype mock-ups I'd like to share that these renders were done entirely in LightWave 3D 9.3.1. Lightwave doesn't get enough recognition in the CG

DS Prototype skyrocketing

I sent the WIP images to Gizmodo and they offered to feature them on the site. After a few small alterations they went up and also hit the front page of Digg.com. I've never had so many hits to my site in one day before. Currently at about 150 and rising since this afternoon. Hope my bandwidth can handle it. I think the most I ever had was close to 80 in one day.Gizmodo link:http://gizmodo.com/339601/nintendo-ds-2-the-3d-mock+up-makes-us-drool-even-moreDigg ...

Nintendo DS 2 Prototype

I was inspired by the image Gizmodo came up with for what they'd like to see the next DS look like as seen here.http://gizmodo.com/gadgets/all-giz-wants/n...k+up-332353.phpAs I worked I got more ideas from the iPhone, PSP, and

Happy Holidays

Merry Christmas and happy assorted other holidays

RSS feed

I've added a feed for this blog, so you can now subscribe if you like. Find the link in the upper right corner of this

Addys

I talked to Kevin Fanning at Shooters about the NCAA project that we both worked on and asked about the Addy award. He didn't go to the event this year, but apparently it was submitted to Baltimore where it won the gold and also Philadelphia where it won two

Addy Awards

I just came across another article about the Addy award Shooters won for the NCAA basketball spot I worked on. The spot is described in the second paragraph with a comment from Kris Magyarits, the creative director I worked with. In addition this article informed me of something, the Addy award that spot won was gold, not

Asile FX

My studio just picked up a copy of the Asile FX Vue xStream / Lightwave Integration video tutorials. They cost $50 for the download version. Which is a little high, even for good quality videos. Which brings me to my point. I have gone through the first few videos and am little disappointed. Firstly the videos are very highly compressed, so they don't look very good and the audio sounds distorted. The thing is, they compressed it so much , but not enough to fit on a CD. They are slightly larger at 750MB, so I have to use a DVD and waste ...

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About The Artist

Phil Nolan has been an artist of one sort or another all of his life, after discovering comic book art and animation in high school he decided to continue in college towards becoming an animator. After achieving this goal he now freelances either from home or local studios, always with plans for ever bigger and better projects.

Tutorials on YouTube

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