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	<title>Phil Nolan 3D</title>
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	<link>http://philnolan3d.com</link>
	<description>Artworks by Phil Nolan</description>
	<lastBuildDate>Thu, 03 May 2012 00:16:32 +0000</lastBuildDate>
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		<title>IMDb Page updated</title>
		<link>http://philnolan3d.com/imdb-page-updated/</link>
		<comments>http://philnolan3d.com/imdb-page-updated/#comments</comments>
		<pubDate>Thu, 03 May 2012 00:16:32 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1168</guid>
		<description><![CDATA[I&#8217;ve updated my IMDb Page to include a TV pilot I worked on a few years ago, Scotty Chase 2075. I did retopology for all of the characters clothing. http://www.imdb.com/name/nm3031327/]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve updated my IMDb Page to include a TV pilot I worked on a few years ago, Scotty Chase 2075. I did retopology for all of the characters clothing. </p>
<p>http://www.imdb.com/name/nm3031327/</p>
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		<title>What&#8217;s next?</title>
		<link>http://philnolan3d.com/whats-next/</link>
		<comments>http://philnolan3d.com/whats-next/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 05:52:54 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1166</guid>
		<description><![CDATA[Finished up my last big project for Schubert Communications and smaller ones recently for Pro Creative and Epic Studios. Ready for the next project. Will it be yours? Or will it be the feature film I&#8217;m supposed to start later in the month?]]></description>
			<content:encoded><![CDATA[<p>Finished up my last big project for Schubert Communications and smaller ones recently for Pro Creative and Epic Studios. Ready for the next project. Will it be yours? Or will it be the feature film I&#8217;m supposed to start later in the month?</p>
]]></content:encoded>
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		<title>Jellybeans!</title>
		<link>http://philnolan3d.com/jellybeans/</link>
		<comments>http://philnolan3d.com/jellybeans/#comments</comments>
		<pubDate>Sat, 10 Mar 2012 01:54:43 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Featured Medium]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1155</guid>
		<description><![CDATA[In honor of both the next version of Android after ICS, Jellybean, and LightWave 11&#8242;s new instancing features, I came up with a fun little project to do in my spare time over a couple of days. It also helped me to learn some of the instancing features like assigning random colors to the instances.  [...]]]></description>
			<content:encoded><![CDATA[<p>In honor of both the next version of Android after ICS, Jellybean, and LightWave 11&#8242;s new instancing features, I came up with a fun little project to do in my spare time over a couple of days. It also helped me to learn some of the instancing features like assigning random colors to the instances.  It&#8217;s all LightWave with the Smart IBL script for the sky and lighting.</p>
<p><strong>Click to enlarge:</strong><br />
<a href="http://philnolan3d.com/wp-content/uploads/2012/03/android_jellybeans_PN.jpg" rel="lightbox[1155]" title="android jellybeans"><img class="alignnone  wp-image-1156" title="android jellybeans" src="http://philnolan3d.com/wp-content/uploads/2012/03/android_jellybeans_PN.jpg" alt="" width="614" height="345" /></a></p>
]]></content:encoded>
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		<title>SouthCo</title>
		<link>http://philnolan3d.com/southco/</link>
		<comments>http://philnolan3d.com/southco/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 07:12:51 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1146</guid>
		<description><![CDATA[I finished up the work for Schubert Communications, then did some work for a local artist, Naveen Malikarjuna.  It looks like some more work might be coming up from Schubert. I&#8217;ll find out at our meeting later this week. &#160; Here&#8217;s one of the projects I did for Schubert. This was accomplished over a weekend. [...]]]></description>
			<content:encoded><![CDATA[<p>I finished up the work for Schubert Communications, then did some work for a local artist, Naveen Malikarjuna.  It looks like some more work might be coming up from Schubert. I&#8217;ll find out at our meeting later this week.</p>
<p>&nbsp;</p>
<p>Here&#8217;s one of the projects I did for Schubert. This was accomplished over a weekend.</p>
<p><a href="http://philnolan3d.com/wp-content/uploads/2012/02/soco_blog_still.jpg" rel="lightbox[1146]" title="SouthCo Still"><img class="alignnone  wp-image-1148" title="SouthCo Still" src="http://philnolan3d.com/wp-content/uploads/2012/02/soco_blog_still.jpg" alt="" width="352" height="199" /></a></p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/ABh75fkU028?rel=0" frameborder="0" width="640" height="360"></iframe></p>
]]></content:encoded>
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		<title>New client</title>
		<link>http://philnolan3d.com/new-client/</link>
		<comments>http://philnolan3d.com/new-client/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 05:33:48 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Jobs]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1143</guid>
		<description><![CDATA[Last week I started working with a new client, Schubert Communications. They are located fairly close to here so I have met with the president in person, something I don&#8217;t often get to do. I&#8217;ve already finished my first project with them and am nearly finished my second. Things are going well so far and [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I started working with a new client, <a href="http://schubert.com/">Schubert Communications</a>. They are located fairly close to here so I have met with the president in person, something I don&#8217;t often get to do. I&#8217;ve already finished my first project with them and am nearly finished my second. Things are going well so far and I should have a nice collection of new footage for my demo reel soon.</p>
]]></content:encoded>
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		<title>Female head WIP</title>
		<link>http://philnolan3d.com/female-head-wip/</link>
		<comments>http://philnolan3d.com/female-head-wip/#comments</comments>
		<pubDate>Fri, 06 Jan 2012 06:19:28 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Works in Progress]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1135</guid>
		<description><![CDATA[I pretty much finished the sculpting on the head I was working on and moved on to textures.  After this the next phase will be to get it into LightWave and start working on the hair and more advanced textures like sub-surface scattering.]]></description>
			<content:encoded><![CDATA[<p>I pretty much finished the sculpting on the head I was working on and moved on to textures.  After this the next phase will be to get it into LightWave and start working on the hair and more advanced textures like sub-surface scattering.</p>
<p><a href="http://philnolan3d.com/wp-content/uploads/2012/01/monica_wip_07.jpg" rel="lightbox[1135]" title="Monica Head"><img class="alignnone  wp-image-1136" title="Monica Head" src="http://philnolan3d.com/wp-content/uploads/2012/01/monica_wip_07.jpg" alt="" width="584" height="322" /></a></p>
]]></content:encoded>
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		<title>OnLive Logo</title>
		<link>http://philnolan3d.com/onlive-logo/</link>
		<comments>http://philnolan3d.com/onlive-logo/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 18:35:03 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1121</guid>
		<description><![CDATA[I was challenged to recreate the logo for the OnLive game system in 3D.  I had a spare hour or so so I thought it would be fun and threw it together.  it&#8217;s not 100% accurate but I think the real logo is just made in something 2D like Adobe Illustrator and couldn&#8217;t easily be [...]]]></description>
			<content:encoded><![CDATA[<p>I was challenged to recreate the logo for the OnLive game system in 3D.  I had a spare hour or so so I thought it would be fun and threw it together.  it&#8217;s not 100% accurate but I think the real logo is just made in something 2D like Adobe Illustrator and couldn&#8217;t easily be done in 3D.</p>
<p><a href="http://philnolan3d.com/wp-content/uploads/2012/01/onlive_logo_still.jpg" rel="lightbox[1121]" title="onlive_logo_still"><img class="alignnone  wp-image-1127" title="onlive_logo_still" src="http://philnolan3d.com/wp-content/uploads/2012/01/onlive_logo_still.jpg" alt="" width="511" height="287" /></a></p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/jaF_B9LtxfE?rel=0" frameborder="0" width="500" height="281"></iframe></p>
]]></content:encoded>
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		<title>More sculpting</title>
		<link>http://philnolan3d.com/more-sculpting/</link>
		<comments>http://philnolan3d.com/more-sculpting/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 01:53:10 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Works in Progress]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1113</guid>
		<description><![CDATA[It turns out this starting with a skull idea works out pretty well. Here&#8217;s an update.  ]]></description>
			<content:encoded><![CDATA[<p>It turns out this starting with a skull idea works out pretty well. Here&#8217;s an update.</p>
<p> </p>
]]></content:encoded>
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		<title>Epic modeling</title>
		<link>http://philnolan3d.com/epic-modeling/</link>
		<comments>http://philnolan3d.com/epic-modeling/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 01:51:53 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1116</guid>
		<description><![CDATA[Finished up a project for Epic Studios. I have been asked not to go into detail for now but I&#8217;ll post images as soon as I have permission!]]></description>
			<content:encoded><![CDATA[<p>Finished up a project for Epic Studios. I have been asked not to go into detail for now but I&#8217;ll post images as soon as I have permission!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Sculpting from a skull</title>
		<link>http://philnolan3d.com/sculpting-from-a-skull/</link>
		<comments>http://philnolan3d.com/sculpting-from-a-skull/#comments</comments>
		<pubDate>Mon, 28 Nov 2011 11:47:01 +0000</pubDate>
		<dc:creator>philnolan3d</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Works in Progress]]></category>

		<guid isPermaLink="false">http://philnolan3d.com/?p=1110</guid>
		<description><![CDATA[This is a new experiment in character modeling. I decided to take a skull model and copy the parts I needed like cheek bone, eye sockets, jaw bone, etc., to a new voxel layer and then start adding flesh from there. I filled in the holes like the nasal cavity and covered over the teeth. [...]]]></description>
			<content:encoded><![CDATA[<p>This is a new experiment in character modeling. I decided to take a skull model and copy the parts I needed like cheek bone, eye sockets, jaw bone, etc., to a new voxel layer and then start adding flesh from there. I filled in the holes like the nasal cavity and covered over the teeth. I&#8217;ve now started pulling out a neck and shoulder area. Right now it looks like it could be some kind of alien creature, but I think this is a good start, showing that using the skull as a base can be a good way to start the base for a head model.</p>
<p><a href="http://philnolan3d.com/wp-content/uploads/2011/11/human_head_wip_01.jpg" rel="lightbox[1110]" title="human_head_wip_01"><img class="alignnone size-full wp-image-1111" title="human_head_wip_01" src="http://philnolan3d.com/wp-content/uploads/2011/11/human_head_wip_01.jpg" alt="" width="325" height="357" /></a></p>
]]></content:encoded>
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