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IMDb Page updated

I've updated my IMDb Page to include a TV pilot I worked on a few years ago, Scotty Chase 2075. I did retopology for all of the characters clothing.

What’s next?

Finished up my last big project for Schubert Communications and smaller ones recently for Pro Creative and Epic Studios. Ready for the next project. Will it be yours? Or will it be the feature film I'm supposed to start later in the

android jellybeans

Jellybeans!

In honor of both the next version of Android after ICS, Jellybean, and LightWave 11's new instancing features, I came up with a fun little project to do in my spare time over a couple of days. It also helped me to learn some of the instancing features like assigning random colors to the instances.  It's all LightWave with the Smart IBL script for the sky and lighting. Click to

SouthCo Still

SouthCo

I finished up the work for Schubert Communications, then did some work for a local artist, Naveen Malikarjuna.  It looks like some more work might be coming up from Schubert. I'll find out at our meeting later this week.   Here's one of the projects I did for Schubert. This was accomplished over a

New client

Last week I started working with a new client, Schubert Communications. They are located fairly close to here so I have met with the president in person, something I don't often get to do. I've already finished my first project with them and am nearly finished my second. Things are going well so far and I should have a nice collection of new footage for my demo reel

Monica Head

Female head WIP

I pretty much finished the sculpting on the head I was working on and moved on to textures.  After this the next phase will be to get it into LightWave and start working on the hair and more advanced textures like sub-surface

onlive_logo_still

OnLive Logo

I was challenged to recreate the logo for the OnLive game system in 3D.  I had a spare hour or so so I thought it would be fun and threw it together.  it's not 100% accurate but I think the real logo is just made in something 2D like Adobe Illustrator and couldn't easily be done in

More sculpting

It turns out this starting with a skull idea works out pretty well. Here's an

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About The Artist

Phil Nolan has been an artist of one sort or another all of his life, after discovering comic book art and animation in high school he decided to continue in college towards becoming an animator. After achieving this goal he now freelances either from home or local studios, always with plans for ever bigger and better projects.

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Recent Posts

  • IMDb Page updated

    05.02.2012

  • What’s next?

    04.18.2012

  • android jellybeans

    Jellybeans!

    03.09.2012

  • SouthCo Still

    SouthCo

    02.27.2012

  • New client

    02.09.2012

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